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Ginger Ninja Entertainment
  • Home
  • Sun God Immortals
  • Sun God - Towers
  • Sun God - Enemy
  • Sun God - Tutorials
  • Future
  • Contact Us
  • Twitter Giveaway

Arbalest Tower

 The arbalest tower launches giant bolts at its target. While slow to load, the arbalest has the advantage that the bolt ignores shields and armour making easy work of armoured enemies and causing larger enemies to stagger under the force of the attack.


Arbalest towers always prioritise armoured enemies over all others

Archer Tower

 The archer tower releases a steady stream of arrows at enemies helping to thin their numbers.


The archer tower will prioritise any enemy archers within range, but their arrows cannot penetrate armour or shields.

Blast Tower

 The blast tower hurls fireballs at its enemies. The fireballs explode upon impact and all enemies within its radius are knocked off their feet. 


A powerful tower but it does not prioritise any specific enemy, leaving it vulnerable to enemy archers.  

Frost Tower

 The frost tower hurls balls of ice at its enemies. The ice explodes upon impact and all enemies within its radius are frozen in place for a short period of time.


The effect does no damage to enemies but a well placed frost tower can create a pinch point in the maze, slowing or blocking the movement of enemies. 

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